The new render above follow the same basic design principles as the original detailed illustration I made when coming up with the character for Crimson, except this time we have created a long sheath/robes for him will hide away the robotic parts of his body and mechanics which help keep him alive. This change was made since the actors arms would be shown when on set, and by covering them up with a cloth it would heighten the audiences perception that this character is hiding fake limbs underneath the sheath. Using the only cloth material we could find, we decided to use a sandy colour sheath since it helps give a contrasting effect against the black mask and black boots he would wear.
I was used as a model to see whether the sheaths I had brought it in to be used for Crimson's costume would work with new ideas we had. In the end, we both decided that this design didn't really work as well as we hoped since the sheath didn't cover the entire areas of the body and due to the heaviness and density of the material, the restricted movements made it very difficult for me to move around without tripping up. The colours of the sheath also didn't suit the Crimson's character since he is supposed to be the side villain of the narrative. Using contrasting colours would inflect connotations of him being a weak villain and not very threatening.
After this draft test out for Crimsons costume, Alex and I are going to develop our ideas for his design further before the 2nd film day.
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